Showing monthly archives for: June 2012

Dirt Showdown Review


Dirt Showdown wants to be the cool new kid on your gaming shelf. From the opening Labrinth song designed to have you fist pumping and feeling hip, straight down to the constant encouragement for social network interaction, this is modern gaming smacking you right in the face. But is being up with the times Showdown’s saving grace, or will it make you want to buy a brand new cane just to throw it at your television? Read More »

Should Nintendo Hold Off The Wii U’s Release?


The answer is yes, a definite and resounding yes, but there are very good reasons as to why. As hard as it is for a pleb like me to question a company that can market garbage successfully, I feel it is my solemn responsibility to let Nintendo know that they shouldn’t release their ‘new’ console in the year of 2012, and that you, the unwitting yet surprisingly literate consumer, shouldn’t want them to. Read More »

Spec Ops: The Line Preview


I had issues with Spec Ops: The Line, so many in fact that it would be perfect for me to tear down in my signature hyperbolic, pessimistic, bordering on the narcissistic, writing style. That’s why I’m adding a disclaimer here: no matter what follows from this point on, no matter how much I write about what the game does wrong, I had a pretty damn good time playing it, and think that the demo available off the PSN and XBL store is worth downloading. Read More »

I Played XCOM with A Controller, And I Liked It


Let’s not beat around the bush, console ports of strategy titles are an absolute mess. Occasionally you’ll find one that just manages to pull it off, but for the most part, the keyboard and mouse is an unbeatable combination. Enter Firaxis Games who aims to change all that. I recently got the chance to play an early build of XCOM: Enemy Unknown, but with a console controller. And you know what, I liked it. A lot. Read More »

Post Mortem: Ubisoft E3 2012 Press Conference


I’m just going to go out and say it, Ubisoft won E3 2012. While it’s not saying much considering how incredibly safe and lackluster all the big boys played it (I’m looking at you Nintendo) but Ubisoft managed to become the diamond in the rough this year with their press conference. Despite continuing the trend to redefine the word awkward, they did deliver on one thing that was lacking this E3: the good old fashion thrill and excitement of a well-kept surprise. Read More »

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