Showing monthly archives for: August 2012

Kingdom Hearts 3D: Dream Drop Distance Review

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Kingdom Hearts, in many ways, has always been about two halves coming together to form a whole. Light and dark, good and evil, Final Fantasy and Disney, the left and right hands on your Playstation control. The latest entry in the franchise, Kingdom Hearts 3D: Dream Drop Distance, not only has a ridiculous name, but takes this formula to the next level by giving you two playable characters, two divergent storylines and too little Donald and Goofy. Read More »

The Importance of Reboots

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Reboots are a necessary part of pop culture, not so much for the fans or monetary return, but for the themes. We can turn to Batman to show us psychopathy and we turn to Spiderman for teenage angst. Character, plot, dialogue, scenario, and all of the other delightful things that make up story are simply the bearers of the palanquin that carries the all-important, all powerful, theme. Read More »

The Dusty Cartridge Podcast: Episode 5

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Hello, hello and welcome to Episode 5 of The Dusty Cartridge Podcast; the show where we’re so confused we don’t even know what number we’re up to. For instalment number five we delve into the mystery of Chad’s ‘radio voice,’ talk about Darksiders II and Transformers: Fall of Cybertron, all the important shenanigans to come out of Gamescom 2012 and feature a musical track from Diasterpiece. Read More »

New Super Mario Bros. 2 Review

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Call me a Nintendo fanboy, but there’s nothing I love more than a good old-school Mario platformer. Something about the simplistic mechanics, upbeat music and overly bright colour scheme just puts me in a euphoric state of mind. The classic nostalgia factor is what I’m really talking about and, for better or worse, it’s this infectious element that gives New Super Mario Bros. 2 on the 3DS its appeal. Read More »

Has Gamescom Saved The PlayStation Vita?

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Nobody can deny that Sony’s PlayStation Vita has been experiencing more than its fair share of troubles. A less than stellar launch, a distinct lack of games and even flailing support in the system’s motherland of Japan has plagued the system for months. The Vita centric Gamescom press conference aimed to change all that. But did it succeed? Read on as two Vita owners shoot the shit on the current state of the Vita and discuss what’s next. Read More »

The Video Game Face Off

What is the greatest video game series of all time? Well at DC we're going to find out exactly that. View the bracket

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