Archive for posts tagged: Tomb Raider

I’m Tired of Violence for Violence Sake

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I wrote a question piece a little while ago asking where the place of violence was in video games in response to the few critics that jumped on Their Little Ponies and said that “Hey, BioShock Infinite didn’t even need to be violent!”. More often than not, these same critics had previously shouted praise at Tomb Raider and the love they felt for her because she was ‘vulnerable’ and ‘just trying her best’. Read More »

BioShock Infinite vs. Tomb Raider: Where does violence belong?

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There have been a fair few articles popping up recently criticizing the violence in BioShock Infinite, claiming it was too excessive, or alienated you from Booker, or whether or not it had a place in the game to begin with. While I can find a few articles accusing Tomb Raider of slightly similar sins, there don’t seem to be any that go into the amount of depth that journalists have taken to with Infinite. Read More »

Tomb Raider Review

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For the longest time, I was unsure how I felt about Tomb Raider. Here was a game so clearly trying to mirror the execution of an Uncharted game, yet failing to succeed in the task. Then, as I delved deeper and deeper, it became strikingly apparent that Crystal Dynamics wasn’t attempting to walk in Naughty Dog’s shadows so much as cast a brand new one. But is that even possible? Read More »

Not Enough AAA Games Have Strong Emotion: An Interview With Brian Horton

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With just over a week to go, Tomb Raider’s release is drawing ever nearer. The reboot for Miss Croft has certainly garnered its share of attention and rightly so – looking like one of 2013’s premier action titles. While you patiently wait to get your grubby little hands on the game, though, check out our sit-down conversation with Brian Horton: Senior Art Director at Crystal Dynamics. Read More »

Sexism Sells

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Ever since video games stopped using 8-bit spaceships and started using human characters, the portrayal of women has been pretty poor. Most female game characters fall into two patriarchal categories and although there have been notable exceptions along the long road, they’re few and far between. Despite the technical advancements and the maturity of the industry, mainstream games continue to churn out under-developed female characters that fall easily into these oppressive roles. Read More »

The Video Game Face Off

What is the greatest video game series of all time? Well at DC we're going to find out exactly that. View the bracket

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